In this third installment of our Flutter series, we’ll look at how you can use native device features. Specifically, the features we’ll look at are designed for working with a device’s camera and gallery.
By the end of this piece, you’ll be able to build an app that takes images via the camera or gallery and stores it on the device. We’ll also see how you can use the Provider package to store images in a way that enables you to send them to a backend server.