Connect Android Devices with a Wear OS Emulator

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Nowadays, people check their watches for important notifications as much as they do the time. Wearable devices, like Android-based watches, are gaining more momentum as Google continues to improve its Android Wear platform for developers.

A couple of months ago, I was working on a simple application called Location-based tasks using Geofence. If you don’t know what Geofencing is, check out the link below:

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Google I/O 2019: News and Announcements for Android Developers

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I attended my first I/O this year, and it was a really good experience. While there, I Tweeted about some of the announcements in real-time. You can check them out on my twitter page.

But I wanted to dig a bit deeper and give more detail about news related to Android development that came out of I/O. There are other developments and Android-related announcements, but here I’ll only mention one connected specifically to Android development.

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Federated Learning Demo in Python (Part 4): Working with Mobile Devices

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Through the first 3 parts of our federated learning (FL) demo project, we’ve set up a system wherein machine learning (ML) models is trained using FL. Put simply, a generic model is created at the server. The model is then sent to the clients for training, and then sent back to the server.

Check out the previous 3 parts in the project to get caught up:

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Colorizing B/W Images With GANs in TensorFlow

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GANs are one of the most interesting topics in machine learning today. They have been used in a number of problems (and not just to generate MNIST digits!) and performed very well in each case. A GAN (General Adversarial Network) consists of a generator and a discriminator, which compete against each other to produce mind-blowing results. Here, we’ll take a mathematical approach towards understanding the GAN and its loss functions. As the idea behind training a GAN comes from game theory, we’ll have a quick look at the Minimax Optimization Strategy too.

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Classification with TensorFlow and Dense Neural Networks

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In my previous article that examined classification with TensorFlow, I covered the basics details of how to perform linear classification with TensorFlow’s estimator API. You can read that blog post here:

For part two, I’m going to cover how we can tackle classification with a dense neural network. I’ll be using the same dataset and the same amount of input columns to train the model, but instead of using TensorFlow’s LinearClassifier, I’ll instead be using DNNClassifier. We’ll also compare the two methods.

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Using TensorFlow.js to Automate the Chrome Dinosaur Game

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In this blog post, we’ll be learning how to automate the Chrome Dinosaur Game using neural networks with TensorFlow.js. If you haven’t played it before, it’s a side scrolling game available offline (for when Chrome or your Internet crashes) where you control a 2D dinosaur and have to jump and duck to avoid obstacles. Give it a shot here:

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A Practical Guide to Feature Engineering in Python

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Feature engineering is one of the most important skills needed in data science and machine learning. It has a major influence on the performance of machine learning models and even the quality of insights derived during exploratory data analysis (EDA).

In this article, we’re going to learn some important techniques and tools that will help you properly extract, prepare, and engineer features from your dataset.

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