This is an implementation using the concepts of Q-Learning, which I covered in a previous blog post providing a high-level overview of reinforcement learning (RL).
To help demonstrate these concepts, Iāll be covering how to automate an agent to find the shortest route from its source to a particular destination, recognizing the environment and obstacles, thus learning from its experiences. A typical example would be a robot exploring the environment and finding the optimal way to the goal.
Continue reading Automating an AI to find shortest route using reinforcement learning