Splash screens are as old as mobile phones themselves, as you can see from this picture of an old school Nokia phone:
Continue reading “Splash Screens in Android — Implementing them Correctly”
Splash screens are as old as mobile phones themselves, as you can see from this picture of an old school Nokia phone:
Continue reading “Splash Screens in Android — Implementing them Correctly”
Have you ever played mobile games like Subway Surfers or Temple Run and wondered how the position of the runner changes?
Have you ever counted the number of steps/distance you’ve walked in a day? Have you ever used a compass in your phone and wondered how it works?
Or ever thought about while talking to a person through your phone, how the phone’s screen goes black when you bring it close to your ear?
Continue reading “Sensors in Android – Everything You Need to Know”
Last month, I was asked to create Android and iOS versions of an app for a product. And here’s what happened…
Being a JavaScript developer, I always find it difficult to design Android and iOS apps to provide a native experience to the users. I asked my friend—a great Android developer—for some help. But after some time, we realized we still needed to look for someone who could help us design an iOS app.
Continue reading “Beginner’s Guide to NativeScript: Creating Your First Cross-Platform App”