In the final part of our series (we’ve arrived!) we’ll add some polish to our game. To do this, we’ll refine our level by adding a menu system (main and pause menus), which is a necessary part of any game. We will also add background sound to our game.
Before proceeding forward, a quick recap. We started by learning Unreal basics—how to navigate and create a HUD (heads up display).
We also created some enemy AI and winning and losing mechanisms. We even tested the game on an Android device. These are core components of any mobile side-scroller game. In this final part we’ll polish our game so that it can be presentable.
Continue reading “Creating a side-scroller mobile game with Unreal Engine 4: Adding Menus and Sound”